Software Developer and Content Creator 🇲🇽
Passionate about creating innovative solutions, learning, and sharing my knowledge with everyone.
I am a software engineer graduated from Universidad Tecmilenio Campus Las Torres in Monterrey, NL, and a content creator on YouTube and Twitch from Durango, Dgo., Mexico. I love learning new technologies and sharing my knowledge with the community. Currently, I am working on personal projects and collaborating with others on innovative projects.
These are some of the projects I have worked on recently. As a developer, I enjoy working on the front-end side, creating attractive and functional UI/UX designs. I also have experience in back-end development and mobile applications. However, I am always willing to learn new technologies and collaborate on innovative projects.
Developed with SwiftUI
An application to bring communities together through the #1 convenience store on the nearest corner in Mexico.
An application to bring communities together through the #1 convenience store on the nearest corner in Mexico.
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Oxxo Hi is an application developed during the Apple Hackathon 2024 by a team of students from Tecmilenio University, Campus Las Torres. The team was composed of Omar Eduardo Sanchez Ramos, Sofia Jimenez Martinez, Sarahi Santoyo Saucedo, and Pablo Miguel Salas González.
Oxxo Hi is an app that allows the residents of a neighborhood or subdivision to socialize more easily through the app, with nearby OXXO stores serving as the main hub for interaction.
The main idea stems from an issue, or rather an area of improvement, suggested to us by the owners of this franchise (OXXO FEMSA). They shared that one of the key improvement areas they saw was in the communication of the posters that local community members posted in their stores, offering items for sale, rentals, jobs, or even searching for lost pets. What they saw as potential was the ability to digitize these posters or announcements so that the community could view them on their phones. A key feature of the app would also be turning OXXO stores into meeting points for neighbors to socialize.
Our solution to this problem had a mandatory requirement: the application had to be developed using Apple technology, so we chose to build it in Swift, using the SwiftUI framework.
During the app’s development, we divided the tasks among the four of us: Omar handled the backend and part of the frontend, Sofia worked on the backend, Sarahi took charge of the app’s design, and I focused on the frontend.
The app we developed was an MVP, aimed at demonstrating the functionality and vision of our solution.
This idea revolved around three main features. The first, and the one addressing the main issue, was a central section that acted as a poster feed. Users could see community posters and react to them with stickers or comments, which were displayed in a board-like style similar to Miro or Trello. The goal was to allow users to view posters in a way that resembled a real-life bulletin board. Additionally, users could interact with the announcements to contact the person who had posted them.
The second feature was a radar-style map, where users could see OXXO stores within a 10km radius of their location and view the posters posted in each OXXO. This allowed users to see what was being offered in their community or nearby communities.
The third feature was the gamification aspect of the app, aimed at encouraging users to visit OXXO stores across different areas. A key characteristic was the ability to collect stickers for each OXXO visited, which could be exchanged for prizes or discounts at OXXO stores or used to react to community posters. This feature’s additional goal was to incentivize visits to OXXO stores in different communities.
This idea was developed in 24 hours of intense work in order to present it to the judging panel. We uploaded it to a GitHub repository and presented the idea, the development process, and our vision in a live presentation.
The idea was well-received by the judges; however, we did not win first place. Still, we earned one of the most valuable rewards: the learning experience and the knowledge gained during the event, which will be useful for future projects.
You can view the app at the GitHub link provided below.
Developed with SwiftUI and Machine Learning
The education app that helps you learn faster and more efficiently, with the best teacher from the anime world.
The education app that helps you learn faster and more efficiently, with the best teacher from the anime world.
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Roshi is a project developed during the initial filtering stages of the Apple Hackathon 2024, organized by Tecmilenio University, Campus Las Torres. The goal was to develop an application that would help address the educational challenges in Mexico, using Apple technology for its development.
For this Hackathon, several teams of four people were formed, where each member had a specific role, primarily as designers and developers. In my team, which was made up of Omar Eduardo Sánchez Ramos, Sofía Jiménez Martínez, Verónica Montserrat Castillo Rodríguez, and Pablo Miguel Salas González, each of us had a specific responsibility. Omar was in charge of the backend, Sofía handled the Artificial Intelligence, Verónica was responsible for the design, and I was in charge of the frontend and the UI/UX design of the application.
The main idea of our project was to use Apple technology and machine learning assistants to develop an application that would allow students at any educational level to have a virtual teacher who could help and guide them in learning any subject. Our first objective was to teach software development and programming. However, the application had an additional feature, which was to interact with the very project being developed. In other words, this virtual teacher could help students develop a software project, guiding them through the process, from project creation, folder management, and file creation, to the creation of project logic in a personalized and guided way.
To achieve this, we designed a structure where a central brain, a machine learning model (MLL), was responsible for generating courses and lessons and guiding students through the learning process. Additionally, we had four machine learning assistants, which handled project creation, folder management, file creation, and project logic. These assistants were responsible for interacting with the project, while the virtual teacher took care of teaching and guiding the students.
Furthermore, the application featured a user interface designed in a dashboard format, allowing students to interact with different parts of the project. There was a section for the virtual teacher, another for visualizing courses, lessons, and ideas to be developed, a main section where the project in development could be seen, and finally, a section for development tools, such as folder structure visualization, the IDE (VSCode), and a button to execute and evaluate the project.
We decided to name this project Roshi, in honor of a character from the anime series Dragon Ball, who was a martial arts master and the teacher of Goku, the series’ main character. The idea behind this project was to have a virtual teacher that could guide students through learning and help them develop skills in software development and programming in a personalized and guided manner. This is an idea we hope to bring to fruition in the future to help students achieve better education and learning in software development and programming in a more personalized way.
This project was developed over a period of 24 hours, during which we worked diligently to present it to the judging panel. It was uploaded to a GitHub repository and presented in a video where we explained the idea, the development, and the vision we had for it.
The idea was well received by the judges, being considered one of the best ideas in the Hackathon, standing out for its innovation and creativity in its development. This allowed us to move on to the next round of the Hackathon.
You can view the application through the GitHub link at the bottom.
Developed with SwiftUI
An event management application developed for a final university project.
Pentresí App is an application developed in SwiftUI that allows users to access a calendar of artistic and cultural events taking place in the city of Durango. It represents a modernization of how local event promotion is conducted. Its main objective is to provide the population with easy access to information about events happening in the city, as well as to simplify the process for event organizers to publish their events on the app.
This application was developed as the final project for the Mobile Application Development course in my university degree. In this course, we were asked to develop a mobile app that could solve or simplify a problem for large companies or SMEs. In my case, I decided to develop an app that would facilitate the promotion of events for a non-profit organization named it Pentresí, dedicated to organizing artistic and cultural events in Durango. This organization supports local artists by giving them a space to showcase their talent.
The app features a minimalist and user-friendly design, where users can browse events taking place in the city, as well as detailed information about them: location, date, time, and event description. It also offers summaries of past events in the form of articles, so that users can learn about the experiences at these events and be encouraged to attend future ones.
This application was developed as an MVP (Minimum Viable Product) over a period of 5 months, during which the app was researched, designed, and developed for its presentation as the final project for the course.
Upon completion, the app remained as an MVP since it was not formally implemented in the organization. However, it was kept as a personal project that could potentially be implemented in the future to simplify event promotion in the city.
You can view the app in the GitHub link found below.
These are my channels where I share my creativity and bring fun to everyone. I love sharing my knowledge and engaging with my community. In every project I undertake, I always strive to innovate and create quality content, always aiming to make everyone's day a bit better.
Gameplays, tutorials, and fun for everyone.
A personal hobby I started in 2021 during the pandemic, where I began sharing my creativity in various ways and have managed to build an incredible community.
My live, fun, and witty show.
On my Twitch channel, I share live gameplays and interact with my community; every night we create a unique and entertaining show for everyone.
Songs and compositions for everyone.
One of my favorite hobbies that I started at the end of 2024, where I share my love for music through musical compositions, usually in the Lo-Fi/Chill genre. Being my artist name 'SparkTune'.
My professional career has been short but filled with learning and incredible experiences. I have had the opportunity to work on innovative projects and collaborate with talented people. Currently, I am focused on my personal and professional growth and on continuing to learn new technologies and skills.
2020 - 2024
I studied Software Development Engineering at Universidad Tecmilenio Campus Las Torres in Monterrey, NL. During my studies, I learned about algorithm development, UI/UX, databases, data structures, among other related topics. Additionally, I obtained certifications that helped complement my professional career, becoming certified in Mobile Application Development, Video Game Development, Video Game Design, and Post-Production. Lastly, I also participated in various events and hackathons, where I was able to collaborate with talented people and work on innovative projects. The most significant were Enactus MX 2023 and Apple Hackathon 2024.
2024 - Present
Currently, I work as a Full Stack Developer at Integrity, a startup in Monterrey, NL, Mexico, focused on B2B solutions. In my role as a Full Stack Developer, I work on the development of the company's web platform, specializing in UI/UX and Front-End, using NextJS to develop the platform.
2021 - 2022
During my time as a student, I had the opportunity to complete my first professional internship at Tecmilenio On Campus Job, where I worked on web development and UI/UX projects, experimenting with different resources to implement them in the main project, which was the NAO x Tecmilenio education platform, a project that is now public and available. During my time at the company, I learned about new technologies and skills, and collaborated with talented people during my stay.
Second Half of 2023
My 7th semester of college was entirely focused on completing my professional internship, which I did at Ingeninox company, which stands for Stainless Engineers, where I worked on the project of renovating the company's digital and web image. During my time at the company, I learned and developed various solutions, working and collaborating with staff to carry out the project.
2024 - Present
Currently, one of my sources of income is working as a freelancer, where I mainly work on web development projects as a front-end developer. During my time as a freelancer, I have had the opportunity to work on creative and unique projects, where each one represents my evolution as a developer, creating creative solutions for each type of client I have had. This has helped me continue learning about new technologies, best practices, and skills for my daily life as a professional.
2020
My second hackathon and quite a special one, as it was global and one of the main challenges was innovation and solving one of the pressing issues of the time: the pandemic and confinement. For this hackathon, we developed the application Reclass, aiming to help students continue with their online classes in a more immersive way. The main idea was for students to take their classes in virtual classrooms through spaces created in virtual reality. The concept was that you could attend classes using virtual reality glasses or directly from your computer or even your phone, allowing students to experience classes in a way more similar to an institution while leveraging technology. Our idea was a winner in this competition, and we secured first place in the Innovation and Education category.
2023
Although it might not be considered a hackathon, I must mention this competition: Enactus Mexico 2023. This was a national competition held in Mexico City, where several Mexican universities participated to develop solutions to current problems. My team and I developed the Bindisel project, an IoT initiative aimed at monitoring waste collection logistics in large cities to optimize collection by reducing vehicle use and maximizing efficiency. This project earned third place in the competition, with possibilities for further development in the future.
2024
One of my favorite hackathons, organized by Apple in partnership with Enactus Mexico, and a national competition featuring several universities from across the country. Several major companies participated in the competition. Our team tackled the challenge presented by OXXO FEMSA, which involved creating an application to use OXXOs as community meeting points, leveraging their numerous locations. Our solution was an app that connected communities through nearby OXXOs and encouraged people to explore other OXXO stores via gamification. This project, named Oxxo Hi, was particularly interesting to develop and ranked among the top three in our challenge.